Monday, May 7, 2012

Constant Fog

Fog is one of my favourite EDH effects. It is one of the ultimate trumps when facing down a kicked savage beating or an out-of-nowhere blightsteel colossus. The mechanic is great as you can wait until your opponent tips their hand that they are coming for you - then fog and launch your retaliatory strike on your upcoming turn.

White gets in on the action with holy day and dawn charm, and black has an out-of-character stall in darkness - but this is ultimately green’s slice of the colour pie. Moment’s peace is an EDH staple, and I personally love how tanglesap is 1-sided for my stonebrow deck. Lately though I think I might have crossed the line with what amounts to a permafog:


Now constant mists would be good in the format no matter what. Its only real answer is a counterspell or to run the caster out of lands. What pushes it beyond good is that our house rules include “no mass land destruction”. This is a pretty common casual EDH rule, and in my opinion the topdeck-war-stalemate-marathon games it prevents make it well worth a few barbs. Constant mists is one of these barbs - a card that indirectly exploits the rule by letting you turn that untouchable surplus mana into recursive damage prevention. In multiplayer the guy with 30 points of damage at his disposal can either hit someone else, or stone rain you.

The balanced version of fog for EDH is moment’s peace. The end is always in sight once you see a player resolve it, whereas with constant mists you count the lands and see at least 6 more turns of the same coming, which is depressing. 

I think the card falls in the same vein as mana ramp decks that rely exclusively/heavily on the general. If we allowed armageddon and obliterate this strategy would probably be terrible, but with the no mass LD rule its a chincy way to win games. Constant mists is probably a bit worse as its lose-lose. You either stone rain yourself out of the game, or your opponents are unable to interact with the card and you eventually kill them with some evasion.

Macaroni or Cheese?

Although I’ve yet to play against the card, I’ve won several games with it and there is no question that it is cheesey. There are very few ways to interact with it, and the best counter is banned by a house rule (mass LD). Like insurrection before it - strong? hell yes. Too strong? definitely.




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